Production Project – Session 1

SUMMARY

Role

Producer

Intention (SMART Goal)

By October 14th, as part of team 4 as Producer, I will have evidence of the menu structure by following Xsolla for session1.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Naoki Yoshida

Naoki Yoshida was the lead producer for ff14 through “A Realm Reborn” to “Endwalker”.

Training Source(s)

Find Inspiration- 0:10

Create a Scene- 2:15

Adding UI elements- 2:48

Adding Animation- 4:23

Adding Sound- 5:10

Editing the Menu- 6:58

Adding a Conformation Model- 7:39

Project Timeline

November 18th deadline

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Game Page

This is the link to the game we made for production cycle 2.

Skills Commentary

SlideShow

This is the link to the production cycle 1&2. Getting people into the DunDoc wasn’t hard, it was just them not actually joining because they didn’t check their emails.

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Most of the bugs I just didn’t fix. I didn’t have time to fix things like infinite jump one, to the wall climbing, and especially the death code .

Ways of Working (Communication & Collaboration)

I learned the feeling of doing a big amount of the work on a team. I also had a much better time with this team than a good chunk of last years.

Tools for Working (Info & Media Literacy)

I learned far more things you can do in unity. For instance the camera was a “cinimachine” one which gave a more cinematic feel to the game. And also how to do an intro to a game.

Ways of Living in the World (Life & Career)

I learned a lot of problem solving skills this session and learned the “crunch” people in jobs have to deal with when they are on a tight schedule and have to do a lot of work to do.

Reactions to the Final Version

“The intro seems far too long” -Hunter

Self-Evaluation of Final Version

I could have done a better job given different circumstances.Though I was the only one coding the game when everyone else was making sprites or music. I also wish I used the gifs I was sent since they would have helped a lot with the game since the final product was pretty bare bones.

Grammar and Spelling

Built In spell checker

Editor

Robert Simons